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Old Mar 15, 2006, 02:08 AM // 02:08   #1
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Default Guild Wars "original" storyline

Ok, in general i do like playing a non-PvP videogame, just like many other people in the world.

Why? Because of its origional, interesting plotline and its gameplay.

Ok, then it really bothers me that people don't play PvE for its origional intent-to get the player intrested in a plotline. GuildWars has barely ANY good plotline at all!

Im sure at the start, with all of their script writers-that the story origionally had a half-decient plot. But seriously-who here actually plays PvE for the intentionally "dramatic" plot line!? Everyone that plays PvE now is just in it for the leveling up, building up your character, and collecting items with your firends. [or thats why i PvE]

And that is what bothers me. Guild Wars [im sure along with many other MMORPG's] introduce a really unintenionally boring story-with a low budget to actually focus on any part of that!

Ok-well im sure most of you reading this are thinking, "Guild Wars has a great plot line! With all the betrayl and um....Rurik dying.." But seriously, what origional things does GW's give you? Well, you start off with a group of rebels- who go off to settle in a distant land. You encounter places like the desert, the jungle, valcano islands, and back to the Icy region in an expansion...

Does anyone find that remotely anything like DIABLO 2?!?!?!?! You start off in a rebel camp-go through the desert-through the jungle-and into the valcanic parts of hell to banish the Evil demon from the prophecies, only later to come to a barbaric icy level to fight an evil force rising to power?!?!

Ok, and the only difference is the constant switching of sides your character performs.
You follow your prince Rurik -after finding that your king betrays you.
Then he dies and you follow the white mantle -who betray you.
Then you follow your friends in the jungle -one of which betrays you.
Then you follow this guy who can summon demons -you follow him like a puppet untill he betrays you!!
And all in all-you follow the only good figure in the game {glint}.... AND YOU KILL HER AS A BONUS!!!

Am I the only one who thinks this "plot" is that your this stupid He-Man, who runs around distroying the enemies of those who manipulate you. There is no character personality, you cant chose your decisions, you have no internal weakness-any internal plot!!! WHERE is the climax!! When you kill the leach!?

Seriously! I could've thought of a better plotline that people actually had some interest in...

Also, the special effects of the cinemas SUCK! They freaking make an explosion look like the metal's made of LEGOs! The lips of people never move!

And its always either overdramatic[the random explosion of the king when rurik says his decision is foolish///when that chick that no one even remembers was kidnapped in the shiverpeaks] or underdramatic [when the leach betrays them, and they dont even give a shit].

In addition! People are always saying that Guild Wars is better than World o' Warcraft because in WoW you cant change the world. You beat the hardest quest in the game-killing some super hard boss thing- and he comes back as soon as you kill him.....Why do people say Guild Wars doesnt do this?!!!?!? Sure, Guild Wars has a definate end point of the story-but you CANT change the game. In fact, the only change in the enviornment that EVER changes is when you get out of Pre-searing....Honestly-When it comes to the storyline GW's has an equal-or worse-plot than another MMO...

Maybe people would have higher standerds of PvE if the plot of it wasnt freaking stupid.

EDIT: Please do not try to avoid the word filters again. We are a lenient board with minimal filtering, but this post will be closed if you can't abide by the rules.

Last edited by blue cheez; Mar 15, 2006 at 02:14 AM // 02:14..
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Old Mar 15, 2006, 02:15 AM // 02:15   #2
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Quote:
Originally Posted by blue cheez
You follow your prince Rurik -after finding that your king betrays you.
Then he dies and you follow the white mantle -who betray you.
Then you follow your friends in the jungle -one of which betrays you.
Then you follow this guy who can summon demons -you follow him like a puppet untill he betrays you!!
So much betrayal! Our chatacters must feel like a real gullible nincompoop. But seriously, I admit there are many flaws in the plot, but the major problem comes from our characters not having any real personalities, or at least we were not able to produce these real personalities on screen. In anycase, its not something that many games could accomplish either, so I couldn't blame Anet. Another thing is that we've only began to play chapter 1, if chapter 2 is in anyway a continuation of the plot line (ie. the future of Ascalonians?), then perhaps it is too early to judge. If not, then ya, this PVE plot line is pretty shaky if not down-right weak..
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Old Mar 15, 2006, 02:15 AM // 02:15   #3
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anet knows their plot line is weak hopefuly they will change all that. In the next chapter.
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Old Mar 15, 2006, 02:17 AM // 02:17   #4
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well obviously someone didn't check out the game very well. I must admit that the plot is a little corny at times....however, I must say that the real reason (as it was origonally intended) to play PvE was to unlock skills and upgrades for PvP. However, (as a PvE player myself) I must say that yes there is a bit of a D2X aspect to the game when you just power-level and farm. However, unlike D2X, there are far more missions and quests. The story line doesn't only follow the Heroes of Ascalon, but also many minor characters as well. As for that "freaking stupid" remark, I have to completely disagree with you. If you're looking for a "Totally-Awesome-Uber-Cool" plot, go check out a movie. Then come back and play some more Guild Wars.
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Old Mar 15, 2006, 02:24 AM // 02:24   #5
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speel check, do you speek it?

may want to mention spoilers above...

also
Quote:
WHERE is the climax!! When you kill the leach!?
*lich*

my climax was the thing you kill before the lich. It makes playing the rest of the game past the southern shiverpeaks well worth it >
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Old Mar 15, 2006, 02:26 AM // 02:26   #6
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Originally Posted by The Renegade Healer
my climax was the thing you kill before the lich. It makes playing the rest of the game past the southern shiverpeaks well worth it >
I agree. Those Armageddon Lords are a challenge and a treat to kill. I'm still waiting for them to make Chaos Titans.
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Old Mar 15, 2006, 02:26 AM // 02:26   #7
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I think everyone views are important. however it has been talk about before anet knows this. I am new to this thread so i am not sure if they have talked about it here.

Last edited by dreamhunk; Mar 15, 2006 at 02:31 AM // 02:31..
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Old Mar 15, 2006, 02:28 AM // 02:28   #8
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i disagree with the op. the storyline is the only thing that kept me from throwing the game into my crap drawer,and the lvl 20 cap helped alot too. i have WoW. i played it for like a week. then in it goes to my crap drawer. havent touched it ever since. thinking of the aimless grinding alone makes me shiver. i also wanna add that i used to play diablo alot. as many of you may already know that d2 also has a great storyline. cow level made lvling really ez. so its kinda like guildwar in terms of ez lvling. i guess my point is i cannot play a mmorpg that doesnot have a cinematic storyline.
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Old Mar 15, 2006, 03:18 AM // 03:18   #9
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Quote:
Originally Posted by Diablo™
So much betrayal! Our chatacters must feel like a real gullible nincompoop. But seriously, I admit there are many flaws in the plot, but the major problem comes from our characters not having any real personalities, or at least we were not able to produce these real personalities on screen.
Not an excuse for an obviously rushed and lacking plot. If there's any game that proves that an MMORPG can have an extraordinary, brilliant storyline, regardless of your character not having any pesronality at all, it's FFXI. Some proclaim it has the best storyline out of the entire Final Fantasy series. If FFXI can make a storyline of that caliber, why can't Guild Wars make a half decent one?
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Old Mar 15, 2006, 03:28 AM // 03:28   #10
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Quote:
Originally Posted by Diablo™
I agree. Those Armageddon Lords are a challenge and a treat to kill. I'm still waiting for them to make Chaos Titans.
I meant something else. You know, the boss you cap hundred blades from D:

Though the armageddon lords were pretty fun too.
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Old Mar 15, 2006, 03:29 AM // 03:29   #11
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The Guild wars plot line and lore goes much deeper then everyone thinks... i'd hate to "Promote" another forum but that other major guild wars fansite's forum has an entire forum area devoted to the lore and history of guild wars.
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Old Mar 15, 2006, 03:36 AM // 03:36   #12
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Yeah, Yeah...I am a complainer. I know that. But mainly its because i'm really into guild wars, having played 1550 hours. And I find that the best way to try to change something isnt to "suggest nicely if maybe its possible that chapter 2 has a more interesting story line" but to give actual critism to it.
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Old Mar 15, 2006, 03:40 AM // 03:40   #13
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Quote:
Originally Posted by Rilder
The Guild wars plot line and lore goes much deeper then everyone thinks... i'd hate to "Promote" another forum but that other major guild wars fansite's forum has an entire forum area devoted to the lore and history of guild wars.
Err...like i said-the script writers might have had a really good plot line origionally, but their ablility to actually portray that in the cinemas is really bad!
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Old Mar 15, 2006, 03:46 AM // 03:46   #14
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No, it's true. The GW plot line sucks. In fact, it's horrendous. The fact that they have to resort to "lore" in order for the story to actually make sense further shows up how bad the plotline is. WoW's is a little better, but not much. I've never played through FFXI so I can't speak for that, but all the FF games I played did have a reasonably good plotline. However if you really want a good plotline to compare it with, read all of Tolkien's works starting with The Silmarillion. No, watching the Lord of the Rings movies doesn't count.
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Old Mar 15, 2006, 03:47 AM // 03:47   #15
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Guild Wars teaches the like lesson of "don't trust anyone" because they betray you... really.

On a more serious note, after three runs thorough the entire story line I would say the story is not that bad. It just gets repetitive if you do it for a second, third, fourth, fifth, sixth, seventh, or eighth time.

Also, it is mainly because many people read FAQs and such and know the story beforehand that it becomes less interesting. When I created my first character I took my time and didn't really bother with guides.

On my second character I tok roughly 1/10 the time per each mission and quest.

The point being: this is why people should not get run, you miss out on the story and also on the fun.
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Old Mar 15, 2006, 03:49 AM // 03:49   #16
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Originally Posted by blue cheez
Err...like i said-the script writers might have had a really good plot line origionally, but their ablility to actually portray that in the cinemas is really bad!
That's cause reading is fun-dimental. Seriously don't people read any of the text that NPC's say in the mision outpost, in the missions, or in the book that came with the game/monuments/god's statues? Most of the story can be found there. Oh and also in the text for the quests. You know that squggley stuff that is there before you click on that large green check mark.

Most of it is there. Just read it.

About the whole FFXI story line. I played through FFXI for one year and did several of the story elements. The thing is you really had to search for the people to give out quests/missions and how to complete them. Other than guides online that made them easy there was nothing guiding you. I would like to see that in more games like GW/WOW. NO MORE GREEN EXCLAMTION POINTS/ARROWS/STARS ON THE MAP!!

Last edited by Chadatog; Mar 15, 2006 at 03:53 AM // 03:53..
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Old Mar 15, 2006, 04:09 AM // 04:09   #17
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Oh well...all we can do is wish that they fix it in chapter 2, lol.
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Old Mar 15, 2006, 04:29 AM // 04:29   #18
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Quote:
Originally Posted by BigTru
Not an excuse for an obviously rushed and lacking plot. If there's any game that proves that an MMORPG can have an extraordinary, brilliant storyline, regardless of your character not having any pesronality at all, it's FFXI. Some proclaim it has the best storyline out of the entire Final Fantasy series. If FFXI can make a storyline of that caliber, why can't Guild Wars make a half decent one?
You have to consider that guildwars has no online fee, while FFXI has a online fee that allows better graphics and storyline. The thought of of it allows them to plan things out alot more. Also consider this is the first time they made a game of the sorts (sure alot of them are from diablo/wc/sc dev teams).

In the coming chapters I am sure they will do better on everything.

~Konohamaru
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Old Mar 15, 2006, 04:33 AM // 04:33   #19
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Quote:
Originally Posted by konohamaru heaven
You have to consider that guildwars has no online fee, while FFXI has a online fee that allows better graphics and storyline. The thought of of it allows them to plan things out alot more. Also consider this is the first time they made a game of the sorts (sure alot of them are from diablo/wc/sc dev teams).

In the coming chapters I am sure they will do better on everything.

~Konohamaru


LMAO, there is always someone who always throws in the fact that guild wars has no monthly fee! I honestly think that its around the same effort, creating a bunch of smaller games every 6 months than it is to create 1 big game, that you have to pay for every month....but im not an administrator or anything-so how should i know?


Oh, and the graphics for GW's is 10000 better than FFXI, and its style is better than WoW {in my opinion}
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Old Mar 15, 2006, 05:06 AM // 05:06   #20
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I do love the graphics and the way they have things set up for the most part. I am also sorry for being that one person, but I tend to say some stuff that comes to my mind ^^.

~Konohamaru
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